![]() ![]() Rather than continue her surveying, she offers a defiant “fuck this” to The Timberline and goes to make a swift exit as the snow begins to land. Irving’s initial cause of contact is to actually warn Nicole of the incoming storm, which makes sense given his apparent role at the Federal Emergency Management Agency: FEMA. It’s set in the early nineties, so it’s uncommon but not entirely impossible. Nicole doesn’t know enough about phones to argue with his explanation… And, to be honest, neither did I. Rookie FEMA Agent Irving has managed to fashion-together a short-range two-way radio with a wireless telephone in The Timberline and his own line. Unlike Torrance, though, she has a contact on the outside. Much like the cosmic timing of Jack Torrance’s travels to The Overlook in Stephen King’s The Shining, Nicole arrives to The Timberline on the eve of a terrible storm. The Timberline Isn’t Quite As Grand As The Overlook, But The Vibe Is The Same. As a psychological horror title that sets out to tell the player the story of Nicole, Irving, and Rachel Foster… It does that job perfectly. It’s hard to find faults, to put it plainly. Graphically, again, it does what it does well. In a market where the quality of voice-acting in indie games is often lacking, The Suicide Of Rachel Foster is at the top of it’s game thanks to these two. The two main performances, Kosha Engler as Nicole and Christopher Ragland as Irving, are exceptional. It may not have the most extreme narrative ever, nor is it overly complex, however it is told excellently. The Suicide Of Rachel Foster may be the most-recent first-person psychological horror game I’ve played, but I imagine it’ll be one I will be talking about for a long time. RELATED: Those Who Remain Review – Terrifyingly Good What Remains of Edith Finch is one that has found a place in my memory, mainly down to it’s innovate gameplay sequences… But titles such as Those Who Remain and Layers Of Fear, both similar, seem to fade slightly into the recesses of “Every Game I’ve Ever Played.” Their narrative is fun and engaging, graphically they’re not bad… But they never quite excel in any category. Some of them are better than others, but for the most part they all float around a happy medium. I know, I know… That’s a bit of an Americanisation, but it’s true. Let that sink in for a moment.The Suicide Of Rachel Foster is an exemplary psychological horror that pays an obvious, yet subtle, homage to the work of Stephen King without losing its’ uniqueness and charm.Īmongst indie developers, first-person psychological horror games are a dime a dozen. A coroner must have ruled that she died from SELF-INFLICTED HOCKEY STICK BLOWS. send her mother to life in prison or even death penalty? Damn, murder is the gift that keeps on giving.Īlso, apparently the fine folks of the local police reached the conclussion that Rachel commited suicide, or at least that was the official version. The protagonist was not responsible at all how would she jump to the conclussion that her mother was a murderer? And what should have she done, even if she knew. Even after 9 days relying on a guy who turns to be a psycho-suicidal stalker, and his own suicide, this "suddenly I break completely and kill myself" is a stretch. ![]() ![]() You could come clean inform the police about the unsolved murder (not a suicide) and clear the names of all involved. 10 years after the fact, despite both your parents being dead by then. Well, the dev seems to believe that realizing that your mother killed the 16 girl her husband was banging means that you will go insane and commit suicide. All unmarked spoilers, because this is a spoilers thread:
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